Taking a second loss blows.
But taking your 10+ loss at a game center in Shibuya is more than pitiful, it's total shit.
I'm taking heavy losses in my SF but the Tekken is holding up pretty good. Walking away with a 60% win average (sucks, but hey, it's Japan!). Pretty simply you have to be able to adapt. One thing that is really becoming predominant, is that the longer you play the opponent the clearer your patterns become. Just like those Jackie Chan movies told us a thousand times: adapt to your opponents style, thus forcing the opponent to change his style, and so destroy themself..
Maybe that was Jet Li..
Anyway. Something that works a lot is to play freestyle in round 1, maybe even your first game. It takes the tension outta the gameplay, and when you do come with your A game, the opponent will be forced to adapt. Basically you are controlling the tempo of the stage.
I heard the same applied to street fighter 4 recently. Fighting Abel; if you see him rolling in too much, mixing up your gameplay; just throw him. Roll in, throw, it works. Threaten with the throw. It's worth doing if nothing but to take the tempo of the game back.. It allows you to take control and dictate the game speed.
Nina has a whole bag if tricks, but for the remainder of the month I'm going to be working on Julia. She's proved in the first few hours of play to be pretty versatile, and a little more complex than Nina. having an A and B character will be essential when it comes to Tekken tag 2, so I'll be looking to expand the moveset 10 fold..
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